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SuperAleste

The Super Aleste Fighter is player ship from Super Aleste.

Details[]

The Super Aleste was created from the wrecked Aleste belonging to Raz which was shot down by the Sphere. Thi, who escaped from the Sphere was able to merge with the ship and remodel it using her powers. The ship can equip various different weapons, all of which have multiple firing modes, and can also use smart bombs.

Weaponry[]

Number Name Description Screenshot
SuperAleste1Icon Multi Shot The Super Aleste's initial weapon, it fires bullets in multiple directions. Powering it up raises the number of bullets fired as well as covering more range.

This weapon has up to six different firing modes, allowing it to concentrate the fire on the front, sides or back, or to diffuse the shots in all directions.

SuperAlesteMultiShot
SuperAleste2Icon Laser Shoots blue lasers which pierce through enemies and can destroy bullets. By changing into its alternate firing mode it will also shoot homing lasers. SuperAlesteLaser
SuperAleste3icon Circle Summons green spheres which rotate around the ship, protecting it from damage and hitting enemies. Powering it up summons larger spheres and raises their number. While holding the mode change button the spheres will remain fixed in place. SuperAlesteCircle
SuperAleste4Icon All Range Shoots energy balls in the direction of the ship's movement. Powering it up makes it shoot larger balls. While holding the mode change button the shots direction becomes fixed. SuperAlesteAllRange
SuperAleste5Icon Homing Missile Shoots missiles which track down enemies. Powering it up raises the number of missiles. By changing into its alternate firing mode the missiles will travel in a fixed trajectory. SuperAlesteHomingMissile
SuperAleste6Icon Charge Gun By holding the fire button the ship will accumulate energy on the front while firing standard shots. The energy ball can hit enemies and destroy bullets, effectively working as a shield. Once the button is released the ship will fire a massive beam forward according to how long the button was held.

Powering it up raises the charging time limit, allowing it to fire more powerful beams. By changing into its alternate firing mode the charge time will decrease but become unable to fire the standard bullets.

SuperAlesteChargeGun
SuperAleste7Icon Sprite Summons options which mimic the ship's movement and give support fire. By changing into its alternate firing mode the options position becomes fixed. SuperAlesteSprite
SuperAleste8Icon Cracker Shoots spherical bullets to the front which scatter small bullets on impact. Powering it up enlarges the spheres and raises the amount of scattered bullets. By changing into its alternate firing mode the spheres will arc left or right according to the ship's movement. SuperAlesteCracker
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